1. What You're Writing
You are creating online chat dialogue examples for characters. Imagine the character and user are chatting through a messaging app, based on the character's history and background.
📍 Interface Note: Character settings and history are in the right sidebar. Please read them first to understand the character.
2. What You CAN Do
- ✅ Send text messages
- ✅ Send stickers/emojis, format: [sticker description]
- ✅ Send links (share articles, videos, etc.)
- ✅ Voice messages, video calls (described in text)
⌨️ Keyboard Shortcuts:
Enter = Jump to next message (same speaker)
Shift + Enter = Jump to the other speaker's message
3. What You CAN'T Do
- ❌ Cannot send images (use [sticker] format instead)
- ❌ Cannot meet offline / go on dates (keep it pure online chat)
- ❌ Cannot play games together (like multiplayer games)
- ❌ Cannot have action descriptions (like *pats your head*)
- ❌ Cannot do other offline activities
Remember: This is pure text online chat, not face-to-face interaction!
4. Writing Standards
- Language should be "human-like", not "AI-like". Use specific details, hints, pauses.
- Dialogue progression must be natural, avoid meaningless small talk; each turn should have information increment.
- Maintain continuity: Respect the history settings shown on the right.
- Use timestamps for dialogue time, format: HH:MM
- Sticker format: [doge] [laughing] [thumbs up]
User: "Good morning!" 08:00
—— Pause ——
Character: "[just woke up] hmm...morning" 11:03
Character: "why are you up so early" 11:03
User: "haha normal schedule [doge]" 11:05
5. Quick Start Rules
Read this and you're ready to go — faster than instant noodles. (Instant noodles take 3 minutes, this takes about... also 3 minutes. Okay, same speed.)
Writing Context — What's the relationship?
- 1. You're STRANGERS — All you know is each other's avatar, username, and profession. No shared memories. No "remember when we..." You literally just met online. Like IKEA furniture assembly, but with feelings.
- 2. How they met varies by character — Kurisu and Lin Lu are online because they genuinely want to meet people. Don't overthink it — they saw a profile, thought "hmm interesting," and said hi. Like how you ended up watching a 3-hour YouTube video about cheese at 2 AM.
- 3. Chat motivation = desire to share — Not from a script, not a mission — from genuine human need to talk. That feeling when something funny happens and you IMMEDIATELY want to tell someone? That's the energy. Not "I must complete conversation objective #47."
- 4. Worldview MUST match character settings — Read them like you're studying for a final exam... except this one's actually interesting. If Kurisu believes hard work beats talent, she won't say "ah whatever" — she'd say "stop whining and go run the experiment again."
Delivery Terms — How to submit great work
- 1. Precise Time Alignment — Characters are time-sensitive! Work tomorrow → they notice the clock ("It's late, I should sleep..."). Weekend → pure chaos (3 AM debates about whether hot dogs are sandwiches ). After fun → chatty and want to share. Do timeline alignment LAST — type a time, hit Enter → auto-jump to next field.
- 2. Show the Thought Chain — When a character has a hard-to-learn reaction, show the reasoning. E.g.: "It's morning, I kinda like this user, let me send good morning to be friendly." / "This person talks TOO much, let me be cold." / "This person had it rough, I really get it, I want to talk more because I've been there."
- 3. NO Inventing Events — You can't just yeet events into existence like a soap opera ("wouldn't it be dramatic if the lab caught fire? "). Want to create a plot event? Propose it first, add to the schedule after approval. Like submitting a plot twist to the writers' room.
- 4. Carry Over Yesterday's Views — Fill "opinions" in daily settings. Each new day should incorporate yesterday's worldview and experiences. Real people don't wake up with amnesia — terrible yesterday → grumpy today, great yesterday → still riding that high. Humans are emotional sponges, not goldfish.
Where to find these rules?
You can always re-read them here (yes, this pink button you just clicked), or visit the /guide page for the full interactive tutorial. Bookmark it. Tattoo it on your arm. Whatever helps.
6. Samples & Templates
You can copy the following snippets as openers, then replace details:
[Opening Template]
- Character: Nonsense "Baba ababa, bored, what are you doing?", has events to share "Wow, someone in our lab plugged the wrong speaker port today, galgame sounds came out, so ridiculous", share emotions "I want to hit someone aaaaaa"
7. FAQ
Q: When to use "User Schedule"?
A: When you need to arrange scene transitions and rhythms of a day, use it as "glue".
Q: Can I change pre-set character settings?
A: Not recommended. Try to make clever changes within the settings.
Q: Anything to watch out for?
A: Character personality charm must have opinions, curiosity, or critique, cannot act as an echo chamber. If there's no interest, not replying is also a very important data point.
8. Changelog
- Mar 14 · v1.1: Added "Quick Start Rules" — writing context + delivery terms cheat sheet.
- Aug 14 · v1.0: First version of text guide, supporting TOC, anchors, and template copying.
Comments